Top 10 Video Editing Tips

If you’re new to video editing, how do you know what to do?

For sure, the process doesn’t come naturally – unless you are Stephen Spielberg.

As with anything, it all starts with planning what you intended to film. This will depend on the complexity of your video – but no matter what – you should have had some plan of what you were going to film.

In this tutorial, you will look at some simple things to get your editing started.

Improve the Filters and effects within Final Cut Pro

Use Motion 5 Filters without leaving Final Cut Pro


Motion Filters are much more detailed than those in Final Cut Pro. We have recorded a tutorial that shows how to create filters in Motion and publish ALL of their controls into Final Cut Pro so that they work directly in Final Cut Pro.

motion filters

This means that you don’t have to export your video clips, out of Final Cut Pro, import into Motion – then make the adjustments with Motion’s filter controls, and then re-import into Final Cut Pro

what a procedure that you can now avoid!



In the tutorial we have used the example of the Contrast filter, which is part of the Color Correction sub set of filters in Motion 5. This filter offers special controls such as Pivot point, Smooth Contrast and the choice of contrasting Luminance only – all things you can’t access within Final Cut Pro.


Our tutorial shows how to install the Contrast filter inside Final Cut Pro so you can use these controls without leaving Final Cut Pro.

contrast filter






The same can be done for other Motion 5 filters that you want to use directly within Final Cut Pro. Just remember to “publish” the controls that you want to access within Final Cut Pro



This tutorial is part of our NEW 63 lesson training course available on the Mac App store for $9.99. 14 hours of video tutorials and 600 topics.


Use this link to access the Tutorial on The Mac App store.


We recommend the plug-in collection 
from FCPEffects:


Final Cut Pro Updated to 10.1.3 – Stability and Reliability

Today: Apple has released a minor update to Final Cut Pro X.

They are reliability and Stability changes – the top of the list is for reliability of burning Blu-ray discs. Also reflected in updates for Motion and Compressor. (versions Motion 5.1.2 and Compressor 4.1.3

– Fixes reliability issues when burning a Blu-ray Disc or creating a Blu-ray disk image
– Color corrections pasted between clips are retained during Share
– Effects applied to clips in the Browser in prior versions of the app are retained when adding those clips to the timeline
– XML round-trip imports correctly when using gap clips
– Improves reliability of automatic library backups
– Improves stability when skimming growing files in the Browser

You can update via the Mac App store.

Click here

The New Final Cut Pro X 10.1.x course on Mac App store – Only $9.99



Recommended are these plug-ins
from FCPEffects:



We recommend Final Cut Library Manager as a Must have Application:

FC Library manager 2

Review of Update 10.1.2 Final Cut Pro

The New Features of

Final Cut Pro X 10.1.2

How and why you use them.


On 27th June Apple released an update to Final Cut Pro X. These new features do not change how Final Cut Pro is used now, they simply add to the functionality.

The most noticeable thing is the speed increase for longer projects. The best new features are the increased Flexibility to locate Render files and optimized/Proxy Media in different places. The new Voice over tool is an improvement. The ability to adjust audio on relative basis to much appreciated. Also welcome: ability to delete generated files, not just render files and ability to trash preferences on Final Cut Pro launch with Command and Option Keys.

Recommended are these plug-ins
from FCPEffects:


The Apple documentation lists the new features as:


  • Final Cut Pro X version 10.1.2 adds these features.
    • Optimized, proxy, and rendered media can be stored at any location outside of the library
    • View and set storage locations for each of your libraries using the Library Properties inspector
    • Easily delete optimized, proxy, and rendered media from within Final Cut Pro X
    • Used media indicators for Compound, Multicam, and Synced clips
    • Option to show only unused media in the Browser
    • Apply a standard (Rec. 709) look in real time to high dynamic range and wide color gamut video from ARRI, Blackmagic Design, Canon, and Sony cameras
    • Automatically apply an ARRI embedded 3D LUT from the new AMIRA camera
    • Support for Apple ProRes 4444 XQ
    • Improved speed and accuracy when synchronizing clips
    • Audio recording improvements including countdown and automatic Audition creation from multiple takes
    • Fast export of cuts-only projects containing XDCAM media
    • Export entire library as a single XML file
    • Selecting a library displays key metadata in the Inspector
    • Adjust relative and absolute volume of a clip or range selection
    • Create keywords from Finder Tags when importing media
    • Option to sort events by date or name in the Libraries list
    • Import a clip by dragging directly into the Browser
    • Share 4K video to Vimeo

    Final Cut Pro version 10.1.2 also addresses the following issues

    • Faster opening, closing, copying, and overall performance when working with large libraries
    • Linear and smooth motion interpolation between keyframes applies to both time and distance

Apple now also suggests to before updating you create a zip file of your current Application.


see this link:

Below is my video review of new features  and the new transition in the Dissolve Subfolder.

This is taken from the new 14 x hour “Final Cut Pro A-Z” tutorial, soon to be released.

14 x hours of video tutorials

61 x Lessons – Download All Lessons index

Over 600 Topics:

Download Topic list – All topics A-Z


We recommend Final Cut Library Manager as a Must have Application:

FC Library manager 2

Upgrading to Final Cut Pro 10.1.1

Things to do prior to upgrading?

Things to do when upgrading?

Things to do after upgrading?


We recommend Final Cut Library Manager as a Must have Application:

FC Library manager 2

There are many implications when you decide to upgrade from 10.0.9 of Final Cut Pro.

But the good news is that Apple has thought them through and given you options even if you take what you later find as an incorrect option in the update process. Nothing is lost and you even have the choice to retain your older structure (without taking up extra disk space).

There is an excellent series of videos about upgrading to Final Cut Pro 10.1.1. Even if you have already upgraded some or even all of your previous projects you will want to review this 3 x part video series from Ripple training. They are highly recommended to give you a full understanding of what has happened in the upgrade process.

Part one: Prior to upgrading:

Even if you have already upgraded your old events and Projects into the new Library structure you are going to get valuable information about what has gone on behind the scenes and this will prepare you for what you can do with those new libraries after the upgrade process.


Part two: How to upgrade:

Once you have gone through the actual upgrade process and even if you save the old events and project structure, you will not take up any more disk space. Just because they appear to be duplicated, they do not take up extra disk space. If you did not save and requested they be put in the trash, you will still be able to retrieve them (providing you have not emptied the trash)

Part three: What to do after upgrading:


We recommend:

FCP Tutorials from 1.99Fcpeffects-logo

Final Cut Pro 10.1 released – optimized for new MacPro

The big feature of the new Final Cut Pro

is the Libraries feature that takes a cue from iMovie to combine events and projects in one library. Thus helping to keep the raw footage and project together somewhat alleviating the breaking of the links between raw footage and the project. I am sure it will still be able to be broken but at least this will help keep Final Cut Pro better organised.

Also a surprise is that the update is again free – and has improved features that would have justified a paid upgrade. Other improvements include optimised playback and rendering using dual GPUs in the new Mac Pro, video monitoring up to 4K via Thunderbolt 2 and HDMI on select Mac computers (not many at this point in time), 4K content including titles, transitions, and generators, easy opening (and closing) individual libraries to load just the material you need, an option to import camera media to locations inside or outside of a library, automatic backup of libraries to a user-specified drive or network location, “Project Snapshots” to quickly capture the project state for fast versioning, audio fade handles on individual audio channels in the timeline, precise retime speeds by entering them numerically in the timeline. XML support has further been improved, ACHD is fully and natively supported.

Mac Pro-specific assets include optimization for the computer’s standard dual-GPU setup, as well as video monitoring at up to 4K resolutions via Thunderbolt 2 and HDMI.

Apple’s Final Cut Pro version 10.1 can be purchased now through the Mac App Store for US$299.99, or as a free download for existing customers.

One word of warning – you will be asked to update your current events and projects to version 10.1. Personally I would avoid updating current project until the ramifications of the new libraries feature is fully understood. make a back up of your current Version 10.0.9  of Final Cut Pro so that if things go wrong you will be either able to create a separate user on your mac to be able to continue to use 10.0.9.

Apple has written an online guide for the purpose. If you use Final Cut Pro X for important projects, I strongly suggest you follow their advice before updating the app.

Also released with Final Cut Pro are new versions of Compressor and Motion that also are optimised for The new macPro

Compressor 4.1 now has a unified interface and looks more like a 21st Century app than it did before. It now also supports hardware-based H.264 encoding in supported Share operations, Dolby Digital Plus encoding and direct sharing to YouTube at 4K resolution.

Motion 5.1 now supports optimised playback and rendering using dual GPUs in the new Mac Pro, FxPlug 3 with custom plug-in interfaces and dual-GPU support, faster project loading, especially for complex projects and here as well “Share” directly to YouTube at 4K resolution.
Apple’s release notes for Final Cut Pro

Apple’s release notes for Compressor

We recommend:

FCP Tutorials from 1.99Fcpeffects-logo

New Final Cut x will combine Events and Projects

There are some Pointers hidden within the new iMovie.

We could take some pointers from the new iMovie to preview one the changes in Final Cut X 10.1 if we look at the code in the new version of iMovie.

If it is any indication the code in the new iMovie May give some clue of possible changes to the next version of Final Cut Pro.

What it seems to be saying is that Events and Projects maybe combined into what appears to be called a library. This would make sense and would bring it more in line with the Projects in FCP 7 where a Project contained both the raw footage and the timeline. If what is contained within the new iMovie code is any indication, the single container will be called a “Library”.

The following text is contained within the frameworks of the new iMovie:

“In Final Cut Pro 10.1 and later, projects and events are contained in a library.

” Click Update All to create a new library for the projects and events on each connected hard disk.”
” Click Update Later to skip the update process for now.”
” Click Locate to manually create a library for a specific hard disk, folder, or SAN location.”

“Review the newly created libraries and confirm your projects and events are intact before emptying the trash.”
“To skip copying your Projects and Events into the Library, click Ignore. (You may import them later.)”

“Copied Projects and Events can still be opened in earlier versions of %@. To copy your Projects and Events, click OK.” [parts of text that include @ characters can be replaced by the app depending on the context. In this case the text would be ‘iMovie’ or ‘Final Cut Pro’]

“You are editing clips between libraries.”
“You are editing compound clips or multicam clips between libraries”

“The Library must contain at least one Event”

File management

“Consolidate Library Files ”
“Consolidate Library Media”
“Consolidate Library Files will copy all of   external Media into your library.”
“The selected events refer to files outside the library bundle. To copy external media into the library bundle click Continue. You cannot undo this command._”
“Choose the current library or an external folder to consolidate the files into”

“Duplicate Project as Snapshot”
“Duplicate Open Project as Snapshot”

“Open Library Backup”
“To open this library backup, click Save and choose a new location to save the library”
“Opening a library backup will create a new copy of the library and attempt to restore its original media. The current version of library will not be affected.”

“You have projects and events that refer to media on missing hard disks”
“To play back the missing file “%@,” connect the hard drive “%”

There maybe another new feature that allows placing markers on the beat.

Read the following from within iMovie’s code


“This timeline contains Music Markers”
“%@ can align your clips to the music markers to time them to beats”
“Align Clips at Music Markers”
“Align to Music Markers”
“Edit to Markers”
“Ignore Markers”

“This snapshot is incompatible with the effect bundle part.”
My Effect Bundle
“The selected clip has no %@ effects.”
“Please enter a valid name for the bundle.”
“Could not save bundle”
“Could not save the effects as a bundle.”

There maybe also an option to move Projects from iMovie to final cut pro:

The following is also in the iMovie code:

iMovie to Final Cut Pro

“To send your movie to Final Cut Pro, you must have Final Cut Pro version 10.1 or later installed.”
“Send Movie to Final Cut Pro”
“Sending To Final Cut Pro”
“A compatible version of Final Cut Pro cannot be found.”

It will be interesting to see how things pan out.


We recommend the plug-in collection
from FCPEffects:


First look tutorial – Multicam switching/editing in FCP X

In yesterday’s post I covered the main feature changes of the 10.0.3 update

To remind you the list is as follows:

Multicam edit – up to 64 angles from many different formats;

Broadcast monitoring in Final Cut Pro X launches as a beta feature;

Layered PSD files;

Media relink;

Converting Final Cut 7 projects to Final Cut X ( 7toX from Intelligent Assistance); Only $9.99 – incredible value

Advanced chroma keying;

Improved text editing and;

Improved effects performance;

Improved keyframing  in the inspector –  keyframes are now automatically added when moving to a new point in time and adjusting a parameter – I really missed this feature from FCP 7 – now it is back;

Modified transition behavior so that all newly added transitions use available media and maintain project length:

BUT First

One of the my perceptions, that held me back from feeling really familiar with FCP X was the actual “feel” of the curser when selecting clips and edit points in the timeline previously to 10.0.3 edit points and adjustments just did not seem to be as smoothly selectable as in FCP 7. I must say I eventually I got somewhat used to the clunky feel of the curser, but with FCP 10.0.3 that has been tidied up and the curser now feels as responsive as FCP 7.

Now to move on to the real purpose of this tutorial.

The most talked about and the most awaited new feature is Multicam editing – let’s have a quick look at it

The following is a step by step look at the multicam editing feature in Final Cut Pro X 10.0.3

On first glance the new feature seems very detailed and has complex choices to make. In fact the workflow is able to be as detailed as you wish, while allowing for an automatic sync that will do just fine if you feel overawed with the choices.

The workflow is:

1 – Select the clips you want to sync into a multicam edit

2 – Right click (control click) on the clips.

3 – Choose new Multicam clip

4 – Name the new Multicam clip

5 – You can leave on Automatic or use the custom options:

In the Angle Assembly pop-up menu, choose how the angles in the multicam clip are created:

Camera Angle: Creates angles in the multicam clip based on the Camera Angle

Camera Name: Creates angles in the multicam clip based on the Camera Name

Clips: Creates a separate angle for each selected clip, using the Name property in each clip to name the angle.

In the Angle Clip Ordering pop-up menu, choose how angles are ordered within the multicam clip:

Timecode: orders the clips using timecode recorded in the clips. It’s the fastest and most frame-accurate method of ordering clips.

Content Created: orders the clips within each angle using the date and time information from the camera. (you may need to manually synchronize your angles in the Angle Editor to make your multicam clip frame-accurate)

You can change this setting by selecting one or more clips and choose Modify > Adjust Content Created Date and Time.

In the Angle Synchronization pop-up menu, choose how angles are synchronized in the multicam clip:

Timecode: syncs the angles based on the timecode recorded in the clips.

 Content Created: syncs the angles based on the date and time information recorded by your camera.

You can change this setting by selecting one or more clips and choose Modify > Adjust Content Created Date and Time.

 Start of First Clip: the first frame in each angle is the sync point.

First Marker: the first marker in each angle is the sync point.

To sync angles automatically using audio waveform data, tick the check box: “Use audio for synchronization.”

Do not change the video properties settings unless you want  a specfic format used as FCP by default will use the most common clip property

6 – Click OK.

You will get a new multicam clip in the Event  browser and duplicates of the selected clips in the new multicam clip. Note the 4 x squares in the top right corner

7 – Open the clip in the Angle Editor by right clicking on the clip:

8 – The multiple clips move to the timeline location in sync, lined up in time consecutive order for viewing.

9 – To look at the different angles for each clip simply click on the time line’s time code bar at the top – move your curser to the clip you want to view and it will show in the viewer: the image below shows the Kiss from the top tracks angle.

Move the curser to the track below. This second image shows the kiss from the different angle of track 2.

You can set any one angle to be the monitoring angle. This is the angle you see in the Viewer when the multicam clip is playing back in the Angle Editor.

You can adjust the Sync at any time that you open the angle editor. Any changes you make to the clips in the angle editor are also reflected in the clips that make up this compound clip. This includes basic edits and trimming as well as effects you would normally add in the Timeline, such as

corrections and transitions.

10 – Click the video monitor icon at the left of the angle: The monitor icon turns white.

11 – To select the audio monitoring, by click the audio monitor (speaker) icon or right clicking next to the angle name. (multiple audio angles can be selected but only one video angle)

12 – You can change the order of any angle track by clicking on the right side drag handles and dragging up or down. The order changes with much the same effect as the magnetic timeline – one replaces the other.

13 – you can adjust the position of any angle overtime by dragging the clip left or right or moving at single frame implements with +1 return to move to the right or -1 return to move to the left. The 1 can be replaced any any number of frames.

Editing/cut and switch the multi angles in the viewer:

1 – First select in and out points in your multicam clip while in the browser and edit into the timeline as normal. It will show in the time line with the 4 x squares at the top left corner.

2 – From the window menu select “Show Angle viewer” or click on the viewer options pop up menu in the top-right corner of the Viewer.

3 – the angle viewer shows in place of the Standard viewer, it can show up to 16 tracks in the left side and the on the right the active track is displayed.

4 – Cut and switch angles in the Angle Viewer

You can cut and switch angles “on the fly” (while playing back your project), or you can skim to specific points in the Timeline and then cut and switch. You can also use a combination of those two methods. Switching on the fly will require some practice and I suggest you get used to cutting at a specific point until you get up to speed.

To cut at a specific point

Skim the Timeline to the frame where you want to cut and switch to a different angle.

In the Angle Viewer, move the pointer over the angle that you want to switch to.

As you move the pointer over the angles in the Angle Viewer, the pointer changes to the Blade tool, indicating that a cut (and switch) will occur when you click.

Option Click will let you switch from one active angle to another without cutting.

This has been a short introduction to Multicam in FCP X

We have covered what can be done, the “In Detail” how to do it is very ably shown by Creative Cow in a 2 x part video tutorial – I can highly recommend this tutorial.

One final word: or is that two?

For those that have used Multicam editing in Final Cut 7 – you will see many similarities – I think this is much more intuitive and just plain BETTER.

Do lot’s of practice sessions to get the hang of FCP X multicam editing/switching – it will speed up – you will soon be doing it on the fly and never looking back.

I will be looking at some of the other new features of FCP X in the next day or so. As well as the other great news story Converting Final Cut 7 projects to Final Cut X (with 7toX from Intelligent Assistance – $9.99 – incredible value.

I will be running several real world conversions using 7toX to see what happens.

Make sure you subscribe to this site so you don’t miss out on the tutorial.

Tutorials:  Final Cut Pro X from $1.99

47 individual lessons over 8 hours of tutorials,
Separate Basic and Advanced sections.

VEO shop

New update to FCP X adds Multicam & more

Final Cut Pro X, Motion, and Compressor have been Updated


Today Apple updated Final Cut Pro X to version 10.0.3, giving video editors access to multicam editing and broadcast video monitoring. Motion and Compressor are also updated

Multicam projects can now be edited. Apple promises that multicam editing will be faster because of innovative features they have built-in.. The process is to select video and photos, then create a Multicam Clip by automatically syncing different angles based on time of day, timecode, markers, or audio waveforms.

There’s a customisable Angle Viewer to play back these clips and a new Angle Editor to edit individual Multicam Clips. You can change, add, or delete camera angles at any time and work with different codecs, frame sizes, and frame rates without conversion.

Final Cut Pro X supports Photoshop as it did before. Users can import and keep all the object layers from a Photoshop file in a single Compound Clip. This allows you to animate, colourise, and add effects to individual layers while editing in Final Cut Pro X. The question remains whether you’ll want to colourise images in Final Cut Pro X, as the Colour editing hasn’t improved. Chroma keying has been improved, in addition to using the one-step chroma key in Final Cut Pro X, you can now access advanced keying controls for colour sampling, edge adjustment, and light wrap.

There is a new relink interface for reconnecting missing media. If your footage is on a different storage medium from the last edit, you can now again reconnect media. You can also exchange files with third-party applications using a relink interface. The relink functionality is now robust enough to reconnect to media that has been moved or modified, transcoded, trimmed, or colour graded by third-party tools.

Final Cut Pro X 10.0.3 allows you to output video to an external monitor using third-party PCIe cards or Thunderbolt I/O devices. It’s possible to connect to waveform displays, vectorscopes, and calibrated, high-quality broadcast monitors, or even send video to large HD screens and projectors. The broadcast monitoring feature is still in beta.

Final Cut Pro X’s XML capabilities have also been updated.

Compressor 4.0.2

The Compressor update improves in three areas. Markers are now by default treated as chapter markers. Uncompressed 8-bits and 10-bits 4:2:2 have been added to the export formats list. And the speed for transcoding from uncompressed 10-bits 4:2:2 to ProRes should improve.

Motion 5.0.2

The improvements in Motion 5.0.2 are mainly focused on stability and performance. Text editing should be faster. The possibility to add animation keyframes by recording them has been removed. The Keyframe editor has been improved so that keyframes are easier to work with.

We will be testing and reviewing the update in the next day or so and will post a review by this weekend.

Subscribe to this post so you don’t miss out